34++ Vrock dnd info
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Vrock Dnd. One with its beak and one with its talons. A vrock is a fictional demon from the Dungeons Dragons role-playing game. A vrock has a 30 percent chance of summoning 2d4 dretches or one vrock. 10 2d6 3 piercing damage.
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It remains for 1 minute until it or its summoner dies or until its summoner dismisses it as an action. 10 2d6 3 piercing damage. It resembles a humanoid with the head claws and wings of giant vulture. Vrocks stood 8 feet 240 centimeters tall and weighed 500 pounds 230 kilograms appearing as a cross between a vulture and a human. The vrock makes two attacks. Vrotks gobble humanoid flesh whenever they can stunning potential prey with an ear-splitting shriek then swooplng down to attack with beak and claw.
A 15-foot-radius cloud of toxic spores extends out from the vrock.
A summoned demon appears in an unoccupied space within 60 feet of its summoner acts as an ally of its summoner and cant summon other demons. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. 14 Constitution saving throw or be stunned until the end of the vrocks. They then penetrate the skin and grow dealing an additional 1d2 points of damage each round for 10 rounds. They prance about in battle taking briefly to the air and bringing their clawed feet into play. A vrock can release masses of spores from its body once every 3 rounds.
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The vrock has advantage on saving throws against spells and other magical effects. It resembles a humanoid with the head claws and wings of giant vulture. The vrock makes two attacks. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. It remains for 1 minute until it or its summoner dies or until its summoner dismisses it as an action.
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Fort 20 Ref 18 Will 15. The spores spread around corners. It remains for 1 minute until it or its summoner dies or until its summoner dismisses it as an action. It remains for 1 minute until it or its summoner dies or until its summoner dismisses it as an action. The vrock has advantage on Saving Throws against Spells and other magical Effects.
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The vrock makes two attacks. 6 to hit reach 5 ft one target. The vrock makes two attacks. A vrock is a fictional demon from the Dungeons Dragons role-playing game. The vrock makes two attacks.
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The spores spread around corners. One with its beak and one with its talons. They prance about in battle taking briefly to the air and bringing their clawed feet into play. It remains for 1 minute until it or its summoner dies or until its summoner dismisses it as an action. This vrock monster has an advantage on the saving throws which is against to the spells and also to the other magical effects.
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10 2d6 3 piercing damage. The parts of their body not covered in sinew especially their broad wings were coated with small gray feathers. 14 2d10 3 slashing damage. The spores spread around corners. Each creature within 20 feet of it that can hear it and that isnt a demon must succeed on a DC.
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The spores spread around corners. They then penetrate the skin and grow dealing an additional 1d2 points of damage each round for 10 rounds. The vrock emits a horrific screech. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned.
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White Natural Versatile Plastic. 6 to hit reach 5 ft one target. A summoned demon appears in an unoccupied space within 60 feet of its summoner acts as an ally of its summoner and cant summon other demons. Weaknesses cold iron 10 good 10 Attack of Opportunity If the vrock is flying and a creature triggers an attack of opportunity the vrock can make 2 Strikes with its talons against that creature instead of 1 Strike. 14 2d10 3 slashing damage.
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5th-level conjuration Casting Time. Vrock A vrock resembles a giant hybrid of humanoid and vulture its gnarled bestial body and broad wings stinking of offal. 6 to hit reach 5 ft one target. A summoned demon appears in an unoccupied space within 60 feet of its summoner acts as an ally of its summoner and cant summon other demons. 10 2d6 3 piercing damage.
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Peace Vulnerability A vrocks wrath is the heart of their essence and. It remains for 1 minute until it or its summoner dies or until its summoner dismisses it as an action. Vrotks gobble humanoid flesh whenever they can stunning potential prey with an ear-splitting shriek then swooplng down to attack with beak and claw. 6 to hit reach 5 ft one target. The spores automatically deal 1d8 points of damage to all creatures within 5 feet of the vrock.
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Vrocks stood 8 feet 240 centimeters tall and weighed 500 pounds 230 kilograms appearing as a cross between a vulture and a human. The vrock makes two attacks. Their bodies were twisted and gnarly with a long neck and limbs all covered in sinew. The vrock makes two attacks. They then penetrate the skin and grow dealing an additional 1d2 points of damage each round for 10 rounds.
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Vrocks stood 8 feet 240 centimeters tall and weighed 500 pounds 230 kilograms appearing as a cross between a vulture and a human. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. It remains for 1 minute until it or its summoner dies or until its summoner dismisses it as an action. 10 2d6 3 piercing damage. Challenge 6 2300 XP.
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Concentration up to 1 hour You summon a vrock that appears in an unoccupied space you can see within range. White Natural Versatile Plastic. 14 Constitution saving throw or be stunned until the end of the vrocks. The vrock has advantage on saving throws against spells. Vrocks are vicious fighters who like to fly down into the enemy and cause as much damage as possible.
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10 2d6 3 piercing damage. Vrocks stood 8 feet 240 centimeters tall and weighed 500 pounds 230 kilograms appearing as a cross between a vulture and a human. A 15-foot-radius cloud of toxic spores extends out from the vrock. Peace Vulnerability A vrocks wrath is the heart of their essence and. 6 to hit reach 5 ft one target.
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BMultiattackb The vrock makes two attacks. The vrock makes two attacks. This vrock monster has an advantage on the saving throws which is against to the spells and also to the other magical effects. V S M a gem worth at least 100 gp which the spell consumesDuration. A target can repeat the saving throw at the end.
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1 status to all saves vs. Fort 20 Ref 18 Will 15. BMultiattackb The vrock makes two attacks. The vrock has advantage on saving throws against spells. Their bodies were twisted and gnarly with a long neck and limbs all covered in sinew.
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Concentration up to 1 hour You summon a vrock that appears in an unoccupied space you can see within range. The vrock emits a horrific screech. Their bodies were twisted and gnarly with a long neck and limbs all covered in sinew. The vrock disappears when it drops to 0 hit points or when the spell ends. Vrocks are vicious fighters who like to fly down into the enemy and cause as much damage as possible.
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A summoned demon appears in an unoccupied space within 60 feet of its summoner acts as an ally of its summoner and cant summon other demons. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. A 15-foot-radius cloud of toxic spores extends out from the vrock. 10 2d6 3 piercing damage. Challenge 6 2300 XP.
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A vrock is a fictional demon from the Dungeons Dragons role-playing game. 14 Constitution saving throw or be stunned until the end of the vrocks. A 15-foot-radius cloud of toxic spores extends out from the vrock. They prance about in battle taking briefly to the air and bringing their clawed feet into play. Challenge 6 2300 XP.
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